Lunaris Games is a queer indie development team with a passion for creating immersive, narrative-driven stories filled with diverse characters.
We believe that representation matters, whether it be solving supernatural murders, or saving a kingdom. Our primary goal is to bring the stories & games to the LGBTQA+ community that it so sorely needs, and to do that with the love it deserves and that we have for it.
We started working on our very first project, When The Night Comes, in the summer of 2018 as a hobby between three friends. With no experience in game development under our belts, we simply set out to make something we would personally enjoy and want to play. Our success with WTNC has been wholly unexpected, and we found our hobby quickly turning into something relatively serious, and thus Lunaris Games was born.
Narrative Director, Executive Producer, Writer, Marketing
Character Artist, Concept Artist
Character Artist, Writer
Background & Merchandise Artist